THE OBSERVATORY · QUARTERLY REPORT · IN PROGRESS
Q3 2026: a quarter of esports, watched.
Q3 2026 so far — the numbers below grow until the period closes. Distinct streams are true period counts (a series live across many days counts once). Free to cite, attribution to f0rmless.
Across Q3 2026, f0rmless observed 5,348 distinct broadcasts spanning 13 competitive titles.
LEAGUE carried the most coverage, with 1,225 tracked broadcasts.
Peak observed concurrency reached 235K viewers on 2026-08-14 — confirmed live on Twitch.
By viewership, DOTA 2 drew the largest audiences.