THE OBSERVATORY · QUARTERLY REPORT · IN PROGRESS
Q4 2026: a quarter of esports, watched.
Q4 2026 so far — the numbers below grow until the period closes. Distinct streams are true period counts (a series live across many days counts once). Free to cite, attribution to f0rmless.
Across Q4 2026, f0rmless observed 740 distinct broadcasts spanning 12 competitive titles.
CS2 carried the most coverage, with 104 tracked broadcasts.
Peak observed concurrency reached 4.4K viewers on 2026-10-03 — confirmed live on Twitch.
By viewership, MARVEL RIVALS drew the largest audiences.
Observation is ongoing since 2026-10-01; coverage for this period is partial.