These numbers describe breadth — how much competitive gaming is live across every title at once. f0rmless does not try to be a deep single-event viewership tracker; it is the wide, cross-game census nobody else publishes.
- A stream / match — one distinct competitive match on the board (live, upcoming, or just finished), as listed by Liquipedia. “Streams tracked” counts the distinct matches seen across a day.
- Viewers — summed concurrent viewers across broadcasts we can confirm live on Twitch only. YouTube, Kick, and the Asian platforms aren’t pollable for live counts, so every viewer figure is an honest undercount, never inflated. For deep per-event viewership, sites like Esports Charts go further; this page is about the whole field, live.
- Premier — the tier filter keeps only marquee circuits (Majors, IEM, BLAST, VCT/LCK/LEC franchises, RLCS, CDL and the like), collapsing regional and feeder volume.
- Cadence — the board is sampled about every 10 minutes, continuously since 2026-06-08. Daily averages divide by the number of samples that day; peaks are the busiest single sample. Days that were only partly observed are shown dimmed and never smoothed over.
Schedule data from Liquipedia (CC-BY-SA 3.0). Live status + viewer counts via Twitch. Free to use, free to cite — a link back to f0rmless.com is appreciated.